PLAYERS: For maximum viewing, it's best to play with only two. For lotsa fun, though, play with three or four!
NORMAL - The scenario that we usually play. The rest just aren't as cathartic!
YOU ONLY LIVE TWICE - Everybody only has two lives, so don't die more than anyone else.
THE LIVING DAYLIGHTS - Capture the flag. If you don't know where it is, though, it can be quite difficult. It's fun, but not so much for the person carrying the flag - s/he doesn't get to shoot anybody, and isn't that the whole point?
THE MAN WITH THE GOLDEN GUN - So go get the Golden Gun and wait for everybody to come and try to get it. Kinda dumb. Don't play with people like that, or follow the rules, below.
LICENSE TO KILL - Every gun has the effect of a Golden Gun, so this is actually pretty cool, except that you die pretty much as soon as you see your opponent. Not as much fun as a shootout!
TEAM - This is fun unless your teammate shoots you and/or if you have a really horrible teammate.
LEVEL: If you can see in the dark, your level will be Caves. If not, best choose the others.
GAME LENGTH: We prefer to set it to five or ten kills. Timed games don't really give you enough time to catch up if you are lagging.
WEAPONS: Don't choose Sniper Rifles (you won't have the time to aim), Timed Mines (they blow up in three seconds - what's the point?), Slappers Only (do you know how long it takes to kill someone with these?), and Throwing Knives (unless you're up close, your knives will be dodged). Grenades aren't so hot, either. The coolest ones: Grenade Launchers, Power Weapons, and Golden Gun.
CHARACTERS: Pick one that is dark in clothing and/or skin. It makes you hard to see, especially against dark backgrounds or in dark levels.
HEALTH: The higher you go on the "+" side, the harder is it is to get killed; the higher you go on the "-" side, the easier it is to die. Be fair to your lesser-abled opponents.
CONTROL STYLE: 1.1 Honey is the default - it's the same one you will have used in the Mission section of the game unless you changed it. If you prefer a different setup, you'll have to change it to what you like.
AIM: Leave it all on, unless it bothers you.
OK, there aren't really any "Tricks" for Multiplayer - this is just more "Tips".
Get the best gun right away.
Get lots of ammo.
If you run out of ammo in a standoff, run away.
If you are dying more than your opponent, run away.
Find the Body Armor and get more when you are dying - even if it means leaving a shootout.
Watch your opponents' screens to see where they are. You don't want them sneaking up on you.
When engaged in a face-to-face shootout, keep moving sideways. Circle your opponents to stay out of their line of fire.
When using anything explosive, if you are confronted by an opponent while you are not ready, run towards them. They will not fire at you or they will also die. If they die, it is a suicide and it is subtracted from their total kills (so your death will not count towards their score).
Remember where you planted Proximity Mines and go and re-place them when you see them blow up on someone else's screen. Don't box yourself in a room with Proximity Mines.
Plant Proximity Mines on things that people want, like Body Armor and ammo boxes. If you plant it on an object and then take the object, the Mine will be invisible!!!
Remote Mines can be detonated without changing to the Detonator - while still on Remote Mines, just press B and A.
Learn your way around the levels.
Know where all the hiding spots are and where each hallway leads.
Just because someone has a Golden Gun and you don't it doesn't mean you are going to lose. I have seen - several times - a player wearing Body Armor get nicked on the arm or hand with a Golden Bullet and not die. If you have a machine gun or even just a pistol, put as many bullets as possible into the Golden Gun carrier. You may die two or three times, but eventually, you will kill that person and you will get the Golden Gun. Then it's up to you to be able to kill that person more!
You can't take it with you! Dead opponents will drop all of their weapons. Pick 'em up. In the event of a double death (I've seen it a few times with Golden Guns - very cool!) go back to the point of death and pick everything up.
Don't get trapped! You may be better off to just die than to wait it out.
When facing off with Grenade Launchers, don't back away from your opponent: chances are, s/he has launched one behind you and you'll only walk right into the explosion.
Listen for the guns, ammo and Body Armor to be reincarnated. It makes a sort of sucking noise. They will usually reincarnate right in front of you, but sometimes your presence prevents it from happening.
If the Body Armor is injured, you cannot pick it up and it will not reincarnate until it is dead. Shoot it until it explodes or blow it up with an explosive. It will reincarnate shortly after.
Know which guns are best:
Generally, the one listed in the title of the Weapons selection is the best. (i.e. Golden Gun, Rockets, etc.)
PISTOLS - the Cougar Magnum is best, but you need Magnum bullets and it doesn't fire fast, so be accurate.
AUTOMATICS - the D5K is best here.
SNIPER RIFLES - again, the Cougar Magnum is your best bet, especially against someone using the Sniper Rifle!
POWER WEAPONS - the RC-P90 is the best gun in the game, so obviously it's best here. Something to note: both the Cougar Magnum and the Automatic Shotgun are listed after the RC-P90, so it seems like they may be better. Don't be fooled! Yes, the Shotgun is more powerful, but you can't fire enough shells fast enough to overpower the RC-P90.
MINES - Use the scope on the AR33 to snoop out Mines planted in areas ahead of you and shoot them to detonate and make a safe passageway.
Yes, rules! Some people don't play fair. These rules run on the honour system, of course, since the game itself won't enforce them. But following the rules makes the game more fun, especially for those who always get dead.
Don't shoot someone who is unarmed. Yeah, sure, they're easy pickin's, but it's not really fair.
Those of you who are unarmed need to make it known. Don't blame someone for shooting you if you didn't say you were unarmed. If you keep quiet, you are fair game. This game is a "heat-of-the-moment" kind of thing, so just because you re-incarnated right in front of me, doesn't mean I know you are unarmed (for all I know, you were re-incarnated on top of a pile of weapons).
When playing with more than one other person, don't come running around a corner unarmed and expect to not be shot at. The shooter is well within his rights to shoot at anything that moves. The shooter must let up when you make it known, once again, that you are unarmed.
Unarmed means no arms. Picking up guns and picking up ammo both make the same sound, so make sure you announce that you are still unarmed, that it was only ammo that you picked up or someone will shoot you.
It's legal to avoid picking up the DD44 (or Klobb, or whatever) if you are looking for the Golden Gun (or RC-P90, or whatever). But you are fair game if you accidentally pick it up. Just because you've got a gun you don't want, doesn't mean you are unarmed.
Don't chase an unarmed person waiting for them to get a gun.
If you happen upon an unarmed person who then picks up a gun, give them time to switch to it. If they continue running without switching to their gun, they are fair game.
Unless you have just picked up a gun with no ammo nearby, you do not suddenly become "unarmed" when you run out of ammo. Think ahead and don't engage the enemy unless you've got enough ammo to finish him off. You can only claim unarmed status if you just picked up a gun in front of someone and you have fired all the ammo that came with the gun.
Don't chase a person who becomes unarmed due to running out of initial ammo. (A person running out of ammo through lack of foresight is fair game.)
Mines and Grenades are arms. You are no longer unarmed if you have these.
Don't guard the main weapon. Get it and load up on ammo, then get away from it. Come after me, you wuss.
Don't guard the Body Armor.
If you find a cool trick, you don't have to share it with your opponents until that match is over. Once you have won, let them know how it is done, then you will all be on common ground. It's no fun to completely annihilate your friends repeatedly. (OK, it is fun, but it gets tiresome and then your friends won't play with you anymore.)