MISSION 6: St. Petersburg
6.v - Train

Purple S indicates starting point
Red dot = stationary guard
Red dot with black X = patrolling guard
Black dots show approximate path of patrol
Arrows indicate direction of patrol
Straight lines indicate that a patrol is back and forth, rather than in a circuit


  • In order to make up time (important only in one mission, but it sometimes seems to take forever to start), hit the Start button during the opening film and then again when the POV zooms up to Bond to get inside his head.
  • Guards cannot see over railings or short walls, even though you can see them.
  • Guards generally take a moment to "set" - move their firearm from carrying position to firing position. This is the best time to kill them.
  • Always use Auto-Aim unless you have time to manually aim. (As far as this site goes, you should only aim manually when I specifically say to aim at something or if I say to shoot someone or something in a specific place. For instance, if I tell you to shoot someone in the head, you will need to manually aim. Otherwise, use Auto-Aim - that's what it's there for!)
  • Never rely on your Auto-Aim for up and down stairways, ladders, etc.
  • Never engage the enemy in a face-to-face gunfight. Get around a corner and wait for them to come to you. Pick them off as they round the corner and attempt to set.
  • The KF7 is your most handy gun, although it is loud. A tip: when aiming, a quick tap on the trigger will fire one bullet. This is usually sufficient to dispatch a guard shot in the head and generally does not attract the attention of other guards. When using Auto-Aim, a quick tap on the trigger will fire three bullets. This is usually sufficient to dispatch a guard shot in the chest (where Auto-Aim generally aims) and, when used inside rooms or far away from other guards, does not attract their attention the way a huge outburst of gunfire would. It also conserves ammo!
  • Don't switch guns until I tell you to!
  • Reload often - after every bad guy if possible.
  • Unless otherwise specified, always take your time! This walk-through is to get you finished the game, not to achieve the cheats. Speed is not necessary and, in most cases, will get you killed.

    This would be easy if it wasn't so hard! The guards marked with a purple dot are rovers - they aren't always in the same place. I will try to guide you as to where they might be as I walk you through. They are also really tough guys and hard to kill.

    From the start it's basic peek-and-kill mode. The problem with hiding behind these boxes is that once they see you, they will start shooting, and blow up the boxes. If you are standing too close, you'll get burned. Also, once a box is blown up, they can shoot you through the charred remains but you cannot shoot them through it! And yes, they can see over boxes. Don't forget to shoot out the brake units (yellow squares) in each car.

    You may come in contact with the first rover at the end of the first car. Sometimes this guy comes patrolling through to this car. There are two doors between cars so listen for the first door opening. Get to the side and wait for him if you hear it. He's a tough guy, so he's hard to kill. Then again, he may not come through, in which case he will be standing approximately where he starts from on the map. If he's there, kneel down and shoot him in the head a couple times from under the box.

    At the end of the second car is a regular soldier who is a "homer" - he knows where you are and he's gonna follow you until you are dead. Just kill him. Some of the guards in the next car are movers, some are stationary, but all need to die so just take 'em as they come and then go and get the rest. Be especially wary of the guard in the bathroom (first door in the car). You may wanna wait here until he comes out. The two guards in the room will come out before you get there, so don't worry about that.

    At the beginning of the next car is a fairly lame "homer" - easy to kill. Be wary of the two guards in the room on this car - they won't come out until you pass their room. Step to the room then back off. (You can't get in, it's locked.) Let them emerge and mow 'em down. If they are recalcitrant, go in after 'em, once the door is open.

    With all this noise, the guard in the bathroom at the other end of the car comes to investigate - start shooting down the hall before you see him. The last guard in this car is fairly oblivious and you may even be able to shoot him in the back of the head.

    At #1 is where it gets nasty. The guard illustrated just beyond that door is a tough guy, but he may not be there. Hope that he is. The guy in the bathroom is nothing to worry about yet. As soon as you've killed a tough guy, switch to his guns (double ZMGs). The next door will reveal zero to three (or is it four?) tough guys, depending on where they wanna be today. The best way to kill them is to open the door and close it again. They won't come through, but they will try to shoot you as soon as the door moves, so be quick on the closing. Get a fix on any guards and shoot them by opening and closing the door.

    Once they are all dead, shoot the table until it is dead (if you have to run away quickly, or manoeuvre around someone, a table can get in the way and get you dead). Now go towards the next door. As soon as you pass the (remains of the) table, you should hear a door open. Here come the bad guys. Get up against the wall and get ready for whoever comes out the door. There will eventually be two or three. Fire at them and when they show no response (remember, they're tough guys), circle around behind them and keep shooting them. Eventually you will have the upper hand. Pick up their guns - you'll need the ammo.

    If you thought the first door after #1 was tough, wait'll you get to the next door! Go into the hallway here, between the two bathrooms, and quickly open and close the door. How many guards? Zero to three, I believe. Kill them the same way you did the first time. Then kill the table. Now comes caution and danger. Cross over and touch the door at #2 but DO NOT open it. Instead, turn quickly towards the door you just came through. Remember the guard that was in the bathroom at #1? The one I said not to worry about yet? It's yet now - start worrying 'cause he's coming for you! If he's not right there to kill, go over to the side of the door and wait for him. He'll come.

    Now go through the door at #2, but be ready for another tough guy. Kill him if he's there, then you can sneak up on the last tough guy (he's always there) and kill him good. Kill the brakes, then go through the doors. Kill the regular guard waiting there. Turn around and kill the brakes. The train should squeal to a halt. Now back into the little alcove at #3 and wait for the two tough guy guards to come and get you (they aren't true "homers" since they are triggered by the stopping of the train). Kill them both and grab the key that one of them drops. Get their guns too.

    Now comes the fun part! Go into the next area of the car and you will be welcomed in. Go in on the right, almost to the edge of the counter there. If you go in too far, they'll kill Natalya (the big N). As you can see, Ouromov (the big O) has a gun on her. Behind them, Trevelyan and Xenia (big T and X). Side-step to line up Ouromov's head with Xenia's head. Aim for Ouromov's head and hold down the trigger until the garage door comes down. Ouromov should be dead and Xenia should be crying out "Wait for me, I've been hit." It is essential that you shoot Xenia or you won't have enough time to finish the mission.

    Set to work immediately with your Watch Laser to knock off the latches on the trap door (the big black square). Once the trap door falls out, set yourself up to run out, towards the back of the train, when Objective D is completed. Don't get too close to the opening or Natalya will stop what she's doing and follow you out. Switch to the double ZMGs. There should be about 19 seconds left when she wishes for more time. Objective D will be complete shortly after - run out the hole and to your right. Run to the back, shooting and killing the guards stationed here - I think there are three or four, but they are the regular guards, so not too hard to kill. Get as close to the mountain as possible and stay there. Watch the train explode three times, then run towards the front of the train. Then you will be done.

    MISSION 7.i - Jungle


    You must finish this mission on the 00 Agent level in 5:25 or less.

    Well, this is just all of the above, only really, really fast! The thing with the end, though, is that you will have to get out of the train and kill those guards at the back, but run towards the front of the train before or as it blows up and hope that Natalya doesn't get caught in the flames. Run run run!

    For reference, my best time is 4:01. No, I don't wanna hear how fast you made it!

    Whaddaya get for it? Silver PP7 - it shoots through things (Mission only).


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